Tag Archives: SimCity
Many gaming sites right now are all about SimCity, it’s initial server issues, glitchiness and fan frustration. As the dust settles it remains to be seen if the heavier social direction is a win or a loss. Donning my resource management hat I see if SimCity holds up or is a buggy mess.
On this week’s podcast Josh and Dave are forcibly detained at GameArena’s headquarters for a crossover with Luke and Joab from The GAP. Between excessive beers and rambling the lads cover SimCity, Remember Me, ARMA 3, the newly announced Thief and rawDLC reviews Crysis 3.
This week the guys toss show notes out the window, throw caution to the wind and run a loose, tangental show. They look at Suda 51’s Killer Is Dead, talk on Dead Island: Riptide’s tower defence styled play, the SimCity Beta and check the first few hours of Dead Space 3.
SimCity is one of those early PC games that almost everyone has come across at some point. Some made grand cities, others started fires and called down aliens. The 2013 reboot is set to change the whole game. We grabbed producer Jason Haber and picked his brain.