Video: Spike 2011 VGA – The middle of the bunch

December 13, 2011 in Featured, Games, PC/Mac, PS3, Video, Xbox 360

You may not be aware, but over the weekend we gamers had our equivalent of the Oscars. The Spike 2011 Video Game Awards (or Spike 2011 VGA for… short?) came and went, and while there were some interesting decisions made for the winners of certain categories, the main reason to get excited for the VGA every year is the trailers. I thought it’d be fun to rank the 14 trailers in terms of wow. Read the rest of this entry →

Show: DLC-Live Episode 53 – Viva la Vita

August 11, 2011 in Featured, Live Show

This week on DLC-Live Josh, Nachos and Dave dispense some Wild West justice reviewing Techland’s Call of Juarez: The Cartel. The guys take a gander at the latest Gears of War 3 trailer for Horde mode and discuss Ice T’s involvement, before candidly musing on Sony’s announcement to push PS Vita back to 2012 and if there is still a place for handhelds in this day and age. The lads can barely contain themselves with the news of Borderlands 2, digging up any information they could come across as Dave passes out in excitement. Read the rest of this entry →

QuesterX reviews the first 15 hours of Rift

May 30, 2011 in Featured, Games, PC/Mac, Review

It may well have taken us quite some time to get this review live (sorry Quester), but it’s still relevant and well worth the read. QuesterX is a seasoned massively multiplayer online role-playing game (MMORPG for acronym-loving folk) player, and he’s poured all of his wisdom and pinch of his malice into this Rift review. If you’re sick of World of Warcraft and want to see what other developers are trying to do to capture your MMORPG attention, read on! If you’re not into this sub-genre of gaming then read it anyway… Quester knows his shit. Read the rest of this entry →

QuesterX reviews three StarCraft II mods

May 16, 2011 in Featured, Games, PC/Mac, Review

At Blizzcon 2010 one of Blizzard’s announcements related to four mods that they were bringing out for StarCraft II. Many, many months later, the beta test models for three of the four mods turned up in the Blizzard map listing. Recently the official, final cuts for three of the mods have been released, replete with achievements and portrait rewards.

The mods are Aiur Chef, StarJewelled and Left 2 Die. Read the rest of this entry →

QuesterX presents another StarCraft II update

March 28, 2011 in Featured, Games, News

While the core three of DLC get a little bit bonkers about certain gaming genres and specific titles within these groups, none of us have really embraced the impending doom of the worldwide phenomenon otherwise known as StarCraft II. That’s where our good friend QuesterX swings in to save the day with all the latest news from the StarCraft II competitive gaming arena that you need to know. Forget about the sort of money you can make off Counter-Strike or Halo, StarCraft II is where the real money is at. QuesterX takes the time to break it all down for you after the jump. Read the rest of this entry →

QuesterX presents StarCraft II, E-sports and the Meta game

March 6, 2011 in Featured, Games, Opinion, PC/Mac

Since I appear to be the only person here at DLC-Live who knows anything about StarCraft II (for the rest of this article SCII) let alone loves it, I thought I would start giving the boys, and you guys, a bit of an insight into what is fast becoming the largest and certainly the most profitable E-sport in the world. For those that are unfamiliar with the term ‘E-sport’ I am talking about people who play SCII professionally and definitively shift the ‘Meta game’ in a way that trickles down even into the lower leagues where people like myself dwell. Read the rest of this entry →

Opinion: Now is the time to get back into Warcraft

December 3, 2010 in Featured, Games, Opinion, PC/Mac

With the release of the latest expansion pack, Cataclysm, this is probably the best time for lapsed Warcraft players to come back to the world of Azeroth. Also, those that have never tried Warcraft before will find an experience that is nothing like it used to be. Leveling a new character has become far more fun that it was before with the questing experience given an overhaul by removing much of the tedium and giving an epic experience with some truly unique quest lines. The dungeons have even been given a treatment as well to make them faster and more interesting. Read the rest of this entry →

User Opinion: BlizzCon 2010

October 31, 2010 in Featured, Games, Opinion

It happened again
Blizzard, one of the top games developers in the world opened their doors and, like Charlie to the Chocolate factory, gamers waving their golden tickets flocked into the hallowed halls. For three days they were treated to news, games, merchandise, more games and more merchandise and finally Tenacious D. For those reading who don’t know what BlizzCon is, get with the times, yo! It’s a three day event where Blizzard tells the world what it has been doing for the last year, and what it is likely to do in the next six months. Read the rest of this entry →

User Review: StarCraft II multiplayer (part 2)

September 5, 2010 in Featured, Games, PC/Mac, Review

If you haven’t checked out his earlier StarCraft II related pieces, there’s Confessions of a StarCraft addict and the first part of his multiplayer review here…

The hardest part of talking about a multiplayer experience is where exactly to start. I racked my brain to come up with a way to explore the topic while being comprehensive, understandable and entertaining. I decided to break it into bite-size slices [Nachos: And even still, we split it into three!] and explore the different parts independently. Read the rest of this entry →

User Review: StarCraft II multiplayer (part 1)

September 4, 2010 in Featured, Games, PC/Mac, Review

StarCraft is, as far as I know, the only computer game on the planet that has ever been officially classed as a national sport. StarCraft II has some enormous shoes to fill. What made StarCraft such a classic was the way Blizzard managed to get three very distinct races in almost perfect balance. While there have been balanced games before and since, it is usually maintained by only allowing races to have several ‘race only’ troops, all the while keeping the bulk of the force the same. Not so for StarCraft. Each race has its very own flavour and a completely different way of doing things. Read the rest of this entry →