After a solid block of hands-on time with BioShock: Infinite I was more than feeling a bit of Irrational love. 2K Games whisked me away to pick User Experience Specialist, and all around nice guy, Bill Gardner’s brain on all things Columbia. Check the interview out after the jump.
Click the ‘play’ button thingy below for our interview with Bill Gardner
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Meet Bill Gardner. He’s been at Irrational Games for over a decade now. While he has a design background, he often changes his role to fit what needs to be done. He’s worked on both of Irrational Games’ BioShock efforts as well as SWAT 4 and The Lost, a PS2 title never seen through to fruition.
Need some more BioShock: Infinite? Check out this sweet trailer.


Meet Bill Gardner. He’s been at Irrational Games for over a decade now. While he has a design background, he often changes his role to fit what needs to be done. He’s worked on both of Irrational Games’ BioShock efforts as well as SWAT 4 and The Lost, a PS2 title never seen through to fruition.
