Review: Can Doom 3 survive its resurrection?


With classic albums remastered for new generations to enjoy, it’s gratifying to see the same tack taken with games as well. Doom 3 is less than a decade old and a fresh coat of paint is all it took to win me over again, but does it have enough content to attract newcomers?


For me, the Doom franchise is like the Led Zeppelin of the gaming world. For many fans, on the same wavelength as I am, it represents the pinnacle of first-person shooters and is one of the most loved series of all time. Like it or not you have to recognise the impact Doom has had on the genre. It’s gameplay and deathmatch laid the foundation and provided the building blocks for many of the blockbuster games we play today.

Doom 3 was one a pivotal title at the time of its launch in 2004. Hyped beyond belief and held back for an insanely long time, its release coincided with a period where games began to significantly influence the entertainment industry. First-person shooters moved away from hollow experiences about blowing stuff up or military fap fests. Doom 3 was atmospheric, scary and disturbingly realistic. While it’s far from my favourite of the series, the horror fanboy within me had his mind blown with its effective use of frightful moments and horrific imagery.

With the release of Doom 3 BFG Edition both longtime fans and newbies both get a chance to relive the experience again, now in glorious HD.

Doom 3 BFG Edition contains a remastered edition of Doom 3, the now classic original Doom and its sequel, as well Resurrection of Evil (a Doom 3 expansion pack) and a new section called Lost Levels containing eight new stages never seen before. Though there have been complaints that these new additions feel very similar, the BFG Edition still offers more gameplay than I care to count. The title suggests to me that these might have been resurrected levels left out of the original release, as opposed to entirely new content.

Does anyone smell pork?

From a graphical point of view this game could have benefited from a greater character model overhaul. NPCs you interact with seem like badly molded Lego figurines. Even with my PC settings on high and taking in to account the eight years since its release, it does destroy the immersion a little. I had the game running at 120 frames per second in 1920 x 1200 and the speed was stunning and it looked amazing. Doom 3 still manages to hold onto its spooky atmosphere even now. Steam and shadows are used to great effect to create an unnerving amount of pop out scares and the start-stop nature of the combat will cause elevated heart rates in even the most veteran gamers.

As far as a story goes it still holds up quite well. Doom 3’s unique interaction system and use of the PDA for audio logs and notes gave it an added level of depth for those gamers that wanted to take the time to explore. As Mars descends into chaos, you are greeted with an increasing sense of violence and menace and besides a little backtracking; it manages to keep things fun and intense right up to its climactic finish.

If Doom 3 isn’t enough of a draw card, the Resurrection of Evil expansion offers gamers a decent enough campaign boasting new enemies, a Half-Life styled gravity gun capable of capturing and returning fireballs, an artifact that can slow down time and the return of the double barrel shotgun.

Ahh, the memories!

As a package, this is great value for money. At $40 on PC it is far more than a quick trip down memory lane. Doom 3 alone is worth your money, but the inclusion of the expansion pack, the Lost Levels and the two prequels to boot just sweetens the deal. Doom 3 BFG Edition will literally take you to hell and back and you’ll love every blood soaked minute.


(reviewed on PC)

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Joshua Philpott

Tech MacGyver
Games writer, podcaster and tech wizard. Obsessed with obscure horror films, crazy gadgets and caffeine. Passionate, argumentative and open minded. Freelance writer and co-founder rawDLC.

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