Review: Get some FPS handheld awesomeness with Unit 13

Unit 13_wallpaper

It is with a great deal of sadness that I post this review. I’ve been a huge fan of underdog developers, like Zipper Interactive, and it brings a manly tear to my eye that they bit the dust. The disbanded developer of the hugely under appreciated MAG and now Unit 13 never seemed to get a moment in the sun to shine and I was genuinely looking forward to what it would come up with next.

Man, that guy really has zero tolerance for computer screens

I really dug Zipper Interactive’s slightly flawed take on the handheld FPS.

“Though not without a smattering of problems with a few cover issues, inconsistent AI, character responses a little stiff at times and borderline retarded grenade mechanics, Unit 13 is a rock solid first-person shooter on a handheld. The controls work and feel much like a traditional console shooter with sensible non-gimmicky utilisation of the touch screen that doesn’t impinge the experience. The co-operative features are silky smooth with great voice chat and not a hint of lag and the inclusion of Daily Challenges keeps the content fresh and constantly evolving. It may not be perfect, but goddamn it’s a hell of a lot of fun.”

Would you like to know more? Then click on through to my review for GameArena here...

For Josh and Nachos’ thoughts check out the podcast featuring Unit 13 here...

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Dave Kozicki

Shotgun Samurai
Video game reviewer, presenter and enthusiast. Film and TV-aholic. Pop culture geek. T-shirt and sneaker addict. All around nice guy and one hell of a sexy beast. Writer for Official PlayStation Magazine AU, AusGamers and Hyper Magazine.