Show: Why Syndicate shouldn’t have been banned in Australia


Australians get the rough end of the stick when it comes to the gaming classification system. The latest in a string of bans is Starbreeze Studios’ Syndicate, a reimagining of the 1993 PC classic strategy title. While it’s easy to point fingers at the Australian Classification Board, how much of the fault lies with the publisher and how it presents its product for review?

Raspberry jam!

With Josh away overseas, Dave steps into the hosting hot seat as rawDLC ropes in James Cullinane of Gameplanet NZ as the third leg of the tripod for this week’s show. This extended debate edition, beamed direct from Studio 33, takes a look at Syndicate, the Australian Classification Board and the process of game submissions to the ACB.

With Syndicate classified and already released in its entirety in New Zealand, James weighs in as an outsider looking in watching the local ratings antics with a cheeky grin, offering his candid thoughts. Nachos and Dave look beyond this release and ponder the future for publishers wishing to successfully slip supposedly suspect content past the Australian Classification Board.

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Dave Kozicki

Shotgun Samurai
Video game reviewer, presenter and enthusiast. Film and TV-aholic. Pop culture geek. T-shirt and sneaker addict. All around nice guy and one hell of a sexy beast. Writer for Official PlayStation Magazine AU, AusGamers and Hyper Magazine.
  • Moopidoo

    Syndicate does reward you with 100 points in co-op for innocent NPC kills. I got all those points…